So, as of Strixhaven , we're narrowing the focus a bit to create a new keyword mechanic: Ward [COST] (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays [COST].) The two most common forms you'll see are costing additional mana (in white, blue, and green) and costing additional life (in black and red)
I would not be at all surprised to see this salamander causing opponents many headaches. Natural Reclamation Natural Reclamation is a Common Green instant requiring 5 mana to play, which would be a fairly high cost if it was only a removal spell ("Destroy target artifact or enchantment")
I guess it could technically make 1- and 2-drop samurai spells free if you combine it with Pearl Medallion and The Wind Crystal
It's an amazing option for a tempo strategy where it kills quickly if you have some bounce or tap effects in your deck, and it works with auras, equipment, and pretty much everything in the game of Magic
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